Thursday, November 18, 2010

Imagining Your Game

The game is going to be designed for ages 10 to 13, they need to be able to play an adventure game, but no prior knowledge is needed.
The game will teach about Tasmanian Devils and what the Australians are doing to help.
It will also teach information about Australian culture, history, and government.
The game will be set in Australia, specifically Tasmania, the player will start in America and then will take a plane to Australia, to help the Tasmanian Devils.
By making the setting in Australia, the game will teach about various locations there and will teach the player about Australian culture. By making the player take a plane to Australia it will show players where Australia is located and its location in relation to where America is located.
The letter in the beginning of the game, and the other characters in the game will introduce the player to the Tasmanian Devils and their cancer.
The game will teach about the Tasmanian Devils and all the things they do, it will teach about their cancer, and the facility they take the infected ones to.
The player will also learn about Australians and their culture from the other characters in the game.
The game will teach about Tasmanian Devils in a fun and engaging way.

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